Brink is a first-person shooter video game developed by Splash Damage for Microsoft Windows, PlayStation 3 and Xbox 360. It was released in North America on 10 May 2011, in Australia on 12 May 2011, in Europe on 13 May 2011 and in Japan on 16 August 2011.
In Brink, two factions, Resistance and Security, battle in a once-Utopian city called The Ark, a floating city above the waters of a flooded Earth.
Brink has Steam works integration, including Valve Anti-Cheat. It runs on id Tech 4 and has an updated rendering framework with improved support for multiple CPU cores. Brink is a first-person shooter with a focus on parkour-style movement. Online multiplayer servers hold up to 16 players; players can play cooperatively or competitively, or against artificially-intelligent bots.
The game received mixed to average reviews. As of 2012, Brink had sold 2.5 million copies. The PC version of Brink became free-to-play on 22 August 2017.
Players can customize their load outs and buy special abilities with experience points, which are earned by completing objectives. The abilities that the player can buy for their character are either “universal” (abilities that the player will be able to use regardless of their class during a mission) and class-specific (abilities that the player can use only when they are in that class). All characters in the beginning will have the “basic kits” of each class so that they can perform the essential objectives only. The class-specific abilities that they buy, however, can enhance their ability and their role in a certain class, potentially making objectives easier to complete and allowing for a greater gain in experience points. The same experience points can be earned in both single-player and multiplayer, adding a special “online bonus” to the player’s experience points after completing a mission online. Bethesda claims that players can create a total of 102 quadrillion unique character combinations, if minor variations are factored in.
There are several appearance combinations that a character can have. One of the most significant appearance categories is body type. There are three distinct body types in Brink: heavy, medium, and light, and each have their own positive and negative qualities.
- Heavy body types are very bulky and have significant muscle mass. They can handle all weapons in the game. Their primary weapon can be as powerful as a heavy machine or Gatling gun, and their backup weapon can be as powerful as an automatic rifle. Heavy body types also have the highest health. However, they have slowest sprint speed, and their parkour abilities are limited to vaulting over small obstacles that are at waist height or below. This body type is best suited to the soldier and engineer classes.
- Medium body types have less muscle mass and are thinner than heavies. They can handle most weapons. Their primary weapon is limited to an automatic rifle, and their backup weapon is limited to a sub-machine gun. A medium’s health is lower than heavy body types, but their sprint speeds are much faster and their parkour abilities allow them to clear most obstacles at head height or below. This body type is balanced enough for all classes.
- Light body types have even less muscle mass and are thinner than mediums. They are also very limited in the weapons they can handle. They are limited to a sub-machine gun for their primary weapon, and their backup weapon is strictly limited to a pistol (however, handling a pistol, regardless of body type or class, will allow the player to use a knife as a far more damaging melee attack). They also have the lowest health. However, they have the fastest sprint speed, and their parkour abilities allow them to wall-hop so that they can clear obstacles at greater speed and reach areas that other body types cannot. This body type is best suited for operatives and medics.
I tried to download this game from many sites and I provide you link which is authentic and we can download game directly from this link.